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Unity Tutorials

#1 FPS Movement: Let's Make a First Person Game in Unity!

The first video in a series where we are creating a First Person game! In this video we look at setting up our characters movement.

#2 FPS Raycast Interactions: Let's Make a First Person Game in Unity!

The second video in the Lets Make a First Person Game series! 🖐In this video we are going to setup the foundations for our interaction system.

#2.5 Interaction Events! : Let's Make a First Person Game in Unity!

In this video We're going to expand our interaction system to include the use of Events! This is a really powerful way for us to quickly prototype and design our interactions! Health Bar Tutorial

#1 FPS Movement: Let's Make a First Person Game in Unity!

The first video in a series where we are creating a First Person game! In this video we look at setting up our characters movement.

#4 Game AI - Patrolling : Let's Make a First Person Game in Unity!

In this video we setup the foundations of a finite state machine and create a basic patrolling behaviour,

#6 Game AI -Search State : Let's Make a FPS Game in Unity!

In this video we continue to expand upon our enemies finite state machine logic by adding a "Search" state! In this state our enemy will travel to the players last known location and search around to find them!

How to make a Better Health Bar in Unity : Chip Away Tutorial

Create a better looking health bar to use in your game! The concepts taught in this video can be applied to all status bars and will make your health bar more functional for your players!

Level Up! How to make a Scalable Level System: Unity Tutorial

An advanced scalable level system that allows customisation to suit your game! In this video we cover:

•Setting up UI elements.

•Adding experience to the player.

•Levelling up and calculating required Xp for next level.

•Changing player attributes.

Introduction to Game Audio in Unity

Audio in games is just as important as graphics and gameplay!

Learn the fundamentals of how to implement audio in your game.

This is the first part in a series exploring different techniques to implement audio in your game!

Dynamic Footsteps! : For Terrains and Imported Meshes (Unity3D)

Enhance the experience of your players! Add character sound effects that react with the environment by dynamically changing footstep sounds!

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