top of page

Henry Mosse and the Wormhole Conspiracy (04 February 2021)
Audio Engineer / Sound Designer / Developer

A coming-of-age adventure set in a goofy galaxy of oddball characters, ridiculous conundrums and nefarious mega-villains.

 Wander, ponder and laugh your way through a heartfelt story about family, and growing-up.

Voyager Project
Tech Artist/Audio Engineer/General Developer

Voyager Project is a cooperative experience that casts two players as a recon team dispatched to Station EOS, a cold-war era testing facility hidden below the surface of Pluto.

Exhibited at PAX Australia in 2019, Voyager Project won an award for Best Student Game at GCAP 2019 and was nominated for Excellence in Design and Best Student Game at Freeplay 2019

Tri-Planar2.gif

Tri-Planar Blending Shader

Opening Cutscene

ExplorerLandingSmallShortCrop.gif

DreamState 3D

"Explore parallel dreamscapes in this surrealist trip through the subconscious"

Dreamstate 3D is a dark lo-fi platformer that traverses a trio of dreams. To escape your own mind, you must walk its darkest depths...

For Dreamstate 3D I was the lead programmer. Interesting systems I created for this game include:

 

  • Creating the character controller/movement system and animation controller,

  • Programming key gameplay elements (such as changing between the three worlds)

Deadline

Deadline was my capstone project for my Advanced Diploma of Screen and Media at RMIT University (2016). Created in under 16 weeks, it was an opportunity to explore all areas of game development, from initial design documentation and prototyping, to the final project below.  I chose this project for my final capstone in order to teach myself the Unity 3D game engine.

  • Twitter Clean
  • White YouTube Icon
  • LinkedIn - White Circle
bottom of page